Beginner Help

Insanely Basic Info
Newbie Starting Guide
Santa's Beginner Guide

Game Basics

-The Universe
-Newbie Status
-Recovery Status
-Chaos Mode
-Lightning Rounds

Account Control

-Account Details
-Planet Types
-My Planet
-My Status
-Planetary Bureau


-Building Types
-Building Upgrades


-Unit Details
-Unit Upgrades
-Special Operations
-Universal Scanner
-Attack Calculator


-Alliance Politics
-Alliances at War
-Solar System
-System Politics
-System Logos
-Facebook Center
-Galactic Court

-Quick Reference
-Premium Accounts
Galaxies Ablaze - Game Help Manual

Chaos Mode
Chaos mode happens at the end of each game after the scores have been archived and the game is finished. It is a period of a few days between one round finishing and the next starting where everyone gets to have some fun, invade their friends, nuke anyone they like, and generally just goof off for a short while before getting back to the serious business of Galactic Domination.

During Chaos mode, the following differences from Normal mode happen.

All Special Operations Missions succeed, except that Wonders still function.
All Special Operations Missions are indentified.
Raids and Special Operations Missions are not limited by heightened alert.
All successful attacks gain 10% of the victim's land, money, population and power.
Generals are willing to attack against overwhelming odds.
Generals are willing to leave the home planet underdefended.
Missiles always do full damage, although missile shields still function.
There are no size limits on alliances.
Hourly income is increased by a factor of 2.
Return times from all forms of attacks are minimized without regard to planet type or personality.

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